

Added school buildings for Barbarians (Folklore Circle, Greek Teacher) Added new gods and temples for Scythia and Dacia Added building caravans for Seleucids, Egypt, and Carthage Added resource silver in Ilergetum (Osca) Minor map improvements in Cappadocia and Armenia Minor Winter map with more articulate snow areas (no snow in river valleys) Eastern Mediterranen Climate introduced New permanent forts in Galatia (Tavium) and other parts of Asia Minor New permanent forts in Cyprus (Citium, Amathus) and Phoenicia (Arados) More forts in Crete (Hierapytna) and Cyrenaica (Barca) Port of Libya relocated to Berenice, the former port site of Cyrenaica Port of Cyrenaica relocated to Apollonia

Port of Crete relocated to Cnossus previous port Cydonia is now a permanent fort Added more rebel units in Asia Minor and Phoenicia New buildings in Cyrenaica (Pentapolis) New buildings in Galatia (Drynemeton and Tetrarchy) Recruitment time for spies raised to two turns (for better game stability) New character traits added (wounded/lame/paralyzed sleeper) Bug regarding Cappadocian Hillmen fixed (battle in Mazaka) New loading screens drawn from historic paintings Major map improvements regarding climates and vegetation Many ancillaries capturable by city conquest Complete revision of ancillary triggers Complete revision of ancillary graphics (680 individual thumbnails) Huge expansion of ancillary system (430 new ancillaries) Three new Battering Rams added for different cultures Sinuhet's AI formations version 7.0 implemented DimeBagHo's Force Diplomacy Modification added Permanent forts implemented, 76 forts made permanent Enter Rome Total History to experience the ancient world of Hannibal and Caesar like you never did before!ĭownload from one of the following sites: Version 1.6 is by lenghts the best RTH so far, with many improvements that make the game a real challenge. Philadelphos Productions proudly presents Rome Total History 1.6.
